Waves from land, sea and air
Riflemen run up the sand, jeeps zig-zag across the fields, landing craft drop their ramps. Every level brings more, faster and better aimed.
A UCA game · free
You are the last gunner in a sandbag bunker above the shore. Landing craft, tanks, helicopters and jets come in waves - you have six guns, a radar and whatever the supply planes drop.

Riflemen run up the sand, jeeps zig-zag across the fields, landing craft drop their ramps. Every level brings more, faster and better aimed.
Machine gun for soldiers, twin flak for aircraft, a scoped anti-tank cannon, a rotary gun, lock-on missiles and a sidearm that never runs dry. Switching swings one gun down and brings the next one up.
Strike jets dive and strafe, attack helicopters hover and fire rocket pairs, bombers lay lines across the bunker. Friendly planes drop crates - shoot one before it lands for ammo, shells, missiles or shield.
Every few levels the lights go out. Your searchlight follows your aim; fire flares to light a wide stretch of the beach for a few seconds.
A battleship with three turrets, a four-engine sky fortress that launches drones, a twin-barrel super tank with an escort. Knock out the parts, then the whole thing.
Aim at the ground, tap the star: a friendly bomber lays a line of bombs across that spot. Charges come from the Armory and from crates.
Every battle pays scrap. Spend it on sandbags, barrel cooling, a quicker loader, wider flak, a bigger missile rack, more airstrikes and a better supply line.
100 campaign levels in five theatres with three stars each, an endless Last Stand that carries your shield from wave to wave, and one Daily Challenge a day - the same for everyone.
"Reduce flashing" turns off explosion light and screen pulses; nothing ever flashes more than three times a second. Aim assist, auto fire, left-handed controls, invert, sensitivity and three quality levels.




Yes. The browser version has no ads. The Android app will be free with ads; rewarded ads are always your choice (repair the bunker once per level, or double the scrap after a battle), and a full-screen ad can only come after a level, never during one.
No. Your progress stays on your device.
Turn the phone sideways. Drag anywhere to aim, hold Fire, tap a gun at the bottom to switch. You can slide your thumb on Fire to fine-tune while shooting.
Click to start aiming with the mouse, hold the left button to fire. 1-6 pick a gun, Space or the wheel cycles, Z zooms, B calls the airstrike, F fires a flare, R reloads, Esc pauses.